![]() ![]() This cookie is set by GDPR Cookie Consent plugin. ![]() The cookie is set by GDPR cookie consent to record the user consent for the cookies in the category "Functional". The cookie is used to store the user consent for the cookies in the category "Analytics". These cookies ensure basic functionalities and security features of the website, anonymously. Necessary cookies are absolutely essential for the website to function properly. Papetura is available via the Nintendo Game Store, Sony PlayStation Store, Microsoft Store, and Steam. There may be better games, and there may be longer games, but I guarantee there are few games this spectacularly crafted. I, however, argue that Papetura is the perfect example of style AS substance, and it’s an experience I’ll never forget as a result.įor all its flaws, Papetura is a labor of love that deserves to be experienced. Some might argue that this is style over substance. The papercraft creations animated to create the game’s world are a genuine sight to behold, and I routinely found myself going “How long did this ONE SCREEN take to make?!” However, many of these complaints become moot in the face of Papetura’s sheer style. This isn’t expressly an issue for me but something that buyers should be aware of. ![]() It’s also not a particularly long game, clocking in at one or two hours if you don’t try to get every achievement. One puzzle that involved a Pachinko-style assortment of lights especially drove me nuts. While this rarely causes any major problems, a few of the game’s puzzles end up being exercises in frustration thanks to unreliable projectile physics. If there’s a complaint to be leveled at Papetura’s gameplay, it’s that it can be fiddly. More adventure games should have this system. There’s also a great hint system that allows you to play a little mini-game for guidance. It’s not going to win any originality awards, but the gameplay remains solid. Navigating the world involves a combination of running, jumping, throwing objects, pushing blocks, and making sure to stay out of harm’s way. In terms of gameplay, Papetura plays much like many of the puzzle platformers to be released over the previous decade. This is accompanied by a suitably emotional score from composer Floex that’s tailor-made to pluck at your heartstrings. Every denizen of the papercraft world is expressive and understandable, lending the game a fairy tale quality that adds to its charm. While Papetura’s story is simple, the way it’s told is done artfully thanks to a complete lack of dialogue. In order to escape and save the world, they will have to harness the power of light and learn how to navigate the treacherous world ahead of them. But can the game stand up alongside its peers like Machinarium?Ī little paper creature awakens in a dark prison. It’s a massive undertaking that apparently took the developer years to accomplish. Everything in the game is literally handcrafted from paper and animated digitally to create a world that, frankly, needs to be seen to be believed. Papetura by Polish developer Petums is another story entirely. Maybe not the most elegant term in this case, but understandable enough. Numerous Steam pages proudly announce their “handcrafted levels” to distinguish them from the abundance of procedurally-generated fare. “Handcrafted” is a buzzword that gets passed around the indie scene a lot these days. ![]()
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